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Reference · Types

Types

The schema's value types, records, enums and command params. Components have their own listing.

Value types

Records

Enums

Command params

Document kinds

.animation

ID prefix ac_

Animation skeletons, clips and controller graphs.

.foliage

ID prefix fo_

Seeded scatter rules and manual foliage strokes.

.graph

ID prefix gr_

A domain-typed graph with stable node, edge and socket identities.

.import.json

ID prefix as_

Binary source asset identity and pure importer settings.

.imports

ID prefix ip_

Project texture import defaults, overridden by individual sources/textures.

.l10n

ID prefix lc_

One locale's messages, review provenance and explicit font fallback.

.materialinstance

ID prefix mi_

A material definition reference and cheap per-object parameter overrides.

.mixer

ID prefix mx_

Audio mixer: bus tree, sends, ducking, voice limits, loudness targets and mix states.

.music

ID prefix mu_

Interactive music: segments with stems and tempo maps, transitions, stingers.

.prefab

ID prefix pf_

A reusable entity subtree with exactly one root, instantiated by reference.

.project.json

ID prefix pj_

Project startup and plugin settings; persisted as ara.project.json.

.scene

ID prefix sc_

A level or sub-level: a flat map of entities.

.terrain

ID prefix tr_

Streamable layered heightfield manifest.

.ui

ID prefix ui_

Lossless native UI XML, edited through attributed source operations.

.world

ID prefix wd_

Partitioned world manifest.