Record · animation
AnimAsset
A stable authoring record holding imported data or a controller source graph.
Record IDs start with an_
Fields
name
stringHuman-readable authoring name.
default ""
skeleton
option<SkeletonData>Skeleton source data, when this record defines a rig.
default null
skeletonRef
option<asset<animation>>Canonical skeleton reference for clip/controller records.
default null
clip
option<ClipData>Source clip keys; the derived cooked blob lives in the asset cache.
default null
controller
option<AnimController>State-machine and pose-graph source, independent of editor layout.
default null
rig
option<RigMap>Humanoid role bindings for import-time or runtime retargeting.
default null
ik
option<IkSetup>Procedural contact chains and ground-probe settings.
default null
motionDatabase
option<MatchConfig>Offline pose/trajectory feature database configuration.
default null
ragdoll
option<RagdollProfile>Powered bodies, constraints and spring gains for physical animation.
default null