Command params · physics
ColliderFromModelParams
Derive a collider from an imported model or the entity's MeshRenderer selection.
Fields
entity*
entityTarget entity, including prefab addresses.
required
model
option<asset>Source import; omitted uses MeshRenderer.model.
default null
node
option<string>Source node name/index; omitted inherits MeshRenderer.node when model is omitted.
default null
primitive
option<u32>Subtree-local primitive; omitted inherits MeshRenderer.primitive when model is omitted.
default null
Convex hull by default, or a static triangle surface.
default "convex"
One ofconvexmesh
center
option<vec3>Optional center in body-local metres, after visual scale is baked.
default null