Record · core
Entity
An entity in a scene or prefab. Components are stored inline under their type names; a prefab instance stores
prefab plus overrides instead.Record IDs start with e_
Fields
name
stringDisplay name in the hierarchy.
default ""
parent
option<entity>Parent entity, or none for a root. May point inside a prefab instance (
e_4f9a/m4tz).default null
order
option<string>Fractional-index key ordering the entity among its siblings.
default null
prefab
option<asset<prefab>>The prefab this entity instantiates. Instances carry overrides, not components.
default null
overrides
map<json>Prefab overrides keyed by
[<id path>/]<field path>, such as m4tz/MeshRenderer.mesh or Transform.position.default {}
removed
list<string>Prefab entities (
m4tz) or components (m4tz/Light) removed from this instance.default []