Struct · Ara
Tick
The fixed simulation tick that every system, behaviour and command sees.
public struct TickFields
Frame
public ulong Frame;Tick number since the session started.
Seed
public ulong Seed;Session seed. Deterministic RNG streams derive from it; never wall-clock.
Elapsed
public double Elapsed;Simulation time in seconds (frame * dt).
Dt
public float Dt;Fixed step in seconds.