Record · terrain
TerrainLayer
A non-destructive layer; order followed by stable ID defines composition.
Record IDs start with l_
Fields
name
stringDisplay name in terrain tools.
default ""
priority
u32Stable ordering independent of record/map iteration order.
default 0
enabled
boolDisabled layers are retained for undo and later re-enabling.
default false
opacity
f32Blend opacity from zero to one.
default 0