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Enum · render

ToneMapping

The display transform that compresses scene radiance into the screen's range.

Variants

"filmic"Filmic ACES-style curve with a soft toe and highlight desaturation, similar to Unreal's default; the most cinematic.
"neutral"Khronos PBR Neutral: keeps material colours accurate up to bright highlights.
"acesFit"Narkowicz's per-channel ACES fit (the legacy curve; saturated highlights).

Used by