Struct · Ara
Camera
A viewpoint looking along the entity's local -Z axis. The lowest priority wins.
public struct Camera : IComponent<Camera>Properties
TypeIndex
public static uint TypeIndex { get; }Stable engine component index.
Fields
Fov
public float Fov;Vertical field of view.
Unit: deg. Range: [1, 170]. Default: 55.
Priority
public int Priority;Selection order when several cameras exist; lower is preferred.
Default: 0.
Methods
Access
public static ref Camera Access(Entity entity, bool write);No description yet.
Insert
public static void Insert(in Commands commands, Entity entity, in Camera value);No description yet.
Contains
public static bool Contains(Entity entity);No description yet.