Struct · Ara
Brain
Runs a behaviour on this entity (authoring).
public struct Brain : IComponent<Brain>Properties
TypeIndex
public static uint TypeIndex { get; }Stable engine component index.
Fields
Behavior
public string Behavior;Behaviour graph asset (@ai/guard.behavior#gr_...).
Default: null.
Overrides
public string[] Overrides;Blackboard overrides as name = expression (no IDs), e.g. route = [vec3(0, 0, 4), vec3(8, 0, 4)].
Default: [].
Enabled
public bool Enabled;Whether the brain thinks.
Default: true.
Methods
Access
public static ref Brain Access(Entity entity, bool write);No description yet.
Insert
public static void Insert(in Commands commands, Entity entity, in Brain value);No description yet.
Contains
public static bool Contains(Entity entity);No description yet.