Command params
TransformLookAtParams
Parameters of
transform.lookAt.Fields
entity*
entityCamera, light or other entity whose local -Z axis should face the target.
required
point
option<vec3>World-space target position. Supply exactly one of point or target.
default nullm
target
option<entity>Target entity in this document; its world position is used.
default null
up
option<vec3>Preferred world-space up vector; defaults to +Y. At a pole a stable perpendicular axis is used.
default null