Enum · Ara
MotionType2d
How a rigid body moves; kinematic bodies follow their written pose.
public enum MotionType2d : uintValues
Static = 0
Infinite mass, fixed scenery.
Kinematic = 1
Infinite mass; moves to its PhysicsPose2d each tick and pushes dynamic bodies.
Dynamic = 2
Finite mass, simulated by the solver.