Enum · animation
BoneRole
Anatomical roles shared by Mixamo, UE Mannequin and Unity Humanoid rigs.
Variants
"root"Locomotion root, possibly separate from the pelvis."hips"Pelvis."spine"Lower spine."chest"Upper spine/chest."upperChest"Optional upper chest, above the main chest role."neck"Neck."head"Head/look joint."leftShoulder"Left clavicle."leftUpperArm"Left upper arm."leftLowerArm"Left forearm."leftHand"Left wrist/hand effector."rightShoulder"Right clavicle."rightUpperArm"Right upper arm."rightLowerArm"Right forearm."rightHand"Right wrist/hand effector."leftUpperLeg"Left thigh."leftLowerLeg"Left shin."leftFoot"Left ankle/foot effector."leftToes"Left ball/toes."rightUpperLeg"Right thigh."rightLowerLeg"Right shin."rightFoot"Right ankle/foot effector."rightToes"Right ball/toes.