Command params
TilePaintParams
A stroke of explicitly addressed tile samples.
Fields
entity*
entityTilemap entity, including prefab addresses.
required
layer*
stringStable layer ID.
required
cells*
list<PaintCell>Stroke samples in input order; later duplicates win.
required
autotile
option<bool>Re-run terrain rules on the stroke and its neighbors in the same transaction (default false).
default null