Ara
Download

Search or run a command

Jump to a section or open an Ara link.

Struct · Ara

PhysicsId

Stable simulation identity; nonzero and unique within a physics world.

public struct PhysicsId : IComponent<PhysicsId>

Properties

TypeIndex

public static uint TypeIndex { get; }

Stable engine component index.

Fields

Value

public ulong Value;

Stable scene/network identity. Zero asks Play to assign a unique value from the entity identity; positive values explicitly reserve an identity.

Range: [0, ∞]. Default: 0.

Methods

Access

public static ref PhysicsId Access(Entity entity, bool write);

No description yet.

Insert

public static void Insert(in Commands commands, Entity entity, in PhysicsId value);

No description yet.

Contains

public static bool Contains(Entity entity);

No description yet.