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Diagnostic code · ARA7301

Player crashed or hung

The player process for a world panicked, crashed, hung or exited. Play runs out of process (S5), so the editor kept running; the host restarts players from the pool and reports the fault here.

Common causes

  • A gameplay system or script panicked (the message carries the panic text when available).
  • Native code faulted (access violation) in a plugin or driver.
  • A system looped without yielding and the hang watchdog fired.

Fixes

  • Read the panic message and ara why evidence; fix the failing system, then press Play again.

  • Run the scene headless with ara_play and ara_test to reproduce deterministically from the recorded seed and inputs.

  • Check driver and validation diagnostics (ARA_GPU_*) for native faults.

  • Code: ARA7301

  • Constant: play::PLAYER_FAULT

  • Reported by: ara-play-host