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Diagnostic code · ARA3410

No voice playing

The source is loaded and audible in principle, but no voice is playing for it.

Common causes

  • The sound was never started, was stopped, or a one-shot already finished.
  • A procedural graph ended through its done output.

Fixes

  • Start the sound from gameplay (or audio.play for presentation checks) and ask again while it plays.

  • Loop the clip (AudioSource.looping) if it should keep playing.

  • Code: ARA3410

  • Constant: audio::NOT_PLAYING

  • Reported by: ara-audio