Diagnostic code · ARA3309
Beyond draw distance
The entity is farther from every camera than the camera's far plane, or than its own draw distance (a renderer maxDistance or LOD cull distance), so it is culled.
Common causes
- The entity sits far from the play area (a misplaced position, often a unit mix-up: centimeters typed as meters).
- A small
faron the camera or a small draw distance on the renderer.
Fixes
Move the entity into range (
property.setTransform.position).Raise the camera's
faror the renderer's draw distance.Code:
ARA3309Constant:
RENDER_DISTANCE_CULLEDReported by: ara-render