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Diagnostic code · ARA3309

Beyond draw distance

The entity is farther from every camera than the camera's far plane, or than its own draw distance (a renderer maxDistance or LOD cull distance), so it is culled.

Common causes

  • The entity sits far from the play area (a misplaced position, often a unit mix-up: centimeters typed as meters).
  • A small far on the camera or a small draw distance on the renderer.

Fixes

  • Move the entity into range (property.set Transform.position).

  • Raise the camera's far or the renderer's draw distance.

  • Code: ARA3309

  • Constant: RENDER_DISTANCE_CULLED

  • Reported by: ara-render