Diagnostic code · ARA3306
Material unusable
The renderer's material does not resolve to an asset, its file is missing, or it does not compile (ARA3200–ARA3299 diagnostics carry the line and column). Without a compiled material there is no shader to draw the mesh with.
Common causes
- A syntax or type error in the
.materialfile. - The material reference is stale after a rename.
- The material uses a domain that cannot draw meshes (UI, post-process).
Fixes
Fix the error at the reported line in the
.materialfile;ara why @materials/<name>.materiallists the compile diagnostics.Point the renderer at a working material with
property.set.Code:
ARA3306Constant:
RENDER_MATERIALReported by: ara-render, ara-material